﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace The_Chronicles_of_Asku.Characters.Mobs.Bosses.Forest._1_5
{
    class HoodedHorror : Mob
    {
        public bool hasHappened = false;

        public HoodedHorror()
        {
            this.Identifier = "Hooded Horror";
            this.gold = 30000;
            this.health = 4240000;
            this.maxHealth = 4240000;
            this.xp = 500000;
            this.damageMin = 110000;
            this.damageMax = 111500;
            this.maxHeal = 3500000;
            this.minHeal = 2250000;
            this.level = 50;
            this.healPoint = 0;
        }

        public void ResetStats(HoodedHorror horror)
        {
            horror.health = horror.maxHealth;
        }
    }
}
